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Luckily, even though the double cross went down six months ago and he hasn’t spoken to Mac or Jess at all in that time, all it takes is a couple of phone calls and the band is back together. When Tyler decides to start disrupting The House, by joining a race and winning when he was told not to, The House takes revenge by and so Tyler ends up in the desert, with no friends and far from home. The House are also branching out into property, and try to take the Casino belonging to Tyler’s boss.
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The story sets up quite an epic arc of betrayal and revenge, with Tyler and co being double crossed by The House, a shadowy cartel who control the streets of the city, and try to decide who will win all the races and so on. Don’t get me wrong, we’re not talking Shakespeare here, but it’s enough to make the game flow. The best part is that it doesn’t feel like a box ticking exercise either, and the way the dialogue is written and delivered makes it believable that these people are friends, who happen to have different strengths and weaknesses.
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It’s a departure for the series to not only have a black protagonist, but also a woman, and in the makeup of the crew there is a pleasing racial and gender balance, which is a step in the right direction. There’s also Rav, who is the mechanic and will happily sort the upgrades and tuning for the crew. There’s also Jess, who seems to be adept at blocking and destroying the police, and finally Mac, who handles off road and drifting competitions. There’s Tyler Morgan, the leader and the self proclaimed best racer in the city.
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The other big change this time is that you don’t play as only a faceless driver, you take it in turns of being one of three members of the same Crew. There’s not so much of the “Dude! Bro!” dialogue to contend, which I personally am glad about as it just made me feel really old. First up and the characters this time around are a lot more likeable than those found in the last NFS game.